Sonntag, 17. Februar 2013

Designer Update #7 - RAAR coming to XBLIG, Official Cover, New Screenshots

It's been a while, but a lot happened on the RAAR front. The game's officla Cover Art is done and looks amazing! Just check it out :




Also check out how Caro, a good friend of mine made this beautiful artwork:


The next big thing I want to announce is, that Retro Arcade Adventure Remade will not only be released on PC but also on Xbox 360. I was thinking a lot about making a Xblig port later when the PC version is finished until I realized that there is not much to change for an actual Xblig release, in fact only a few more hours of work. That is why Retro Arcade Adventure Remade will be released for PC and Xblig nearly on the same day, depending on peer review and other things. 

That does not mean that the PC release is pushed back in any way, in fact 80% of the Xblig port are already done. After all it is not called Retro Arcade Adventure Legends right? 

At last I got a bunch of new screenshots for you, recently released for screenshot saturday:








As you can see the game is getting in shape and new stuff is being added nearly every weekend. It won't take to long now to finish the game.

Without getting anyones hopes high I would say that there is a good chance that the game will be released in april this year.

I good some more new stuff for you later this week but this has to be enough for now.

Keep on indie-gaming, guys and girls!

Dienstag, 1. Januar 2013

Designer Update #6 - Happy New Year, New Features, New Screenshots


First of all, happy New Year to all of you. This year will be amazing since Retro Arcade Adventure Remade will be released for PC! When exactly you ask? Well, I don't know... sorry... But it will be this year, I promise(and this time I mean it).


For the New Year update I have some Screenshots for you that only show new things you have not seen before, because let's be onest, nobody wants to see the first level anymore after all the screenshots and the alpha demo. So let me start this Post with a screen of another level:
If you remember this one, it is the remake of the graveyardlevel from the first game. However it no has a clear border with those dark green leafs around. I think it is a lot better now but may improve a little more in the near future. The next one is something you have not seen before at all:
Now that is something completely new, isn't it? Well let me explain this one for you:
If you remember the first game, there was an Adventure- and an Arcade-Mode. Basically the Arcade-Mode was the same like the adventure one but had a few more levels with one or two twists. However, after playing the Adventure-Mode, nobody seemed to feel the need for having more of the same, so for the remake I decided to get rid of the Arcade-Mode and have something different.

This time you will have the normal Adventure-Mode like in the first game but also a Minigame-Mode in which you will be able to play some little minigames that are completely different from the maingame.
I will talk more about it at a later date but let me tell you that you indeed look at a little microversion of a RPG in that screen above.
On this one you see a new boss. It is a big, fire breathing, pinkish worm inside the cave-level. He is a little bigger than the first one and arguably more interesting. He crawls from side to side and tries to burn you to ashes with his breath.
The last one shows another minigame. It plays in a completely dark cave. All you have is a torch while you need to find some spells to get out of that cave, but something is waiting for you in the dark. What you may ask? Well, wait a little longer and you will see.

That is all for this time, I hope I got you a little more excited for the game and wish you all a happy New Year again.

Marcus


Freitag, 21. Dezember 2012

Retro Arcade Adventure Remade - Alpha Demo Released!


Happy Doomsday to all of you. I hope you enjoy the Alpha Demo of Retro Arcade Adventure Remade.

Sincerely, 
Marcus

Samstag, 15. Dezember 2012

RAAR Alpha Demo Coming 21.12.2012



Watch the trail! It explains and shows it all. On doomsday you all will be able to play the alpha demo of Retro Arcade Adventure Remade for free! I can say I really look forward to it.

Montag, 3. Dezember 2012

Designer Update #5 - New Footage, a bunch of screens, playerskins

The updates are back and at full force!
It's been a while since the last update about Retro Arcade Adventure Remade and I am really sorry for that.
There was a lot to do for me and not everything was about my game. However now I got some free time again and will continue the games development at full force.

To celebrate this I got a shitton of stuff for you. First I got a bunch of random screenshots that show some of the power ups in action. Next is a new feature I want to talk about and at last but certainly not least is some new footage of the game in form of a short little clip with a glimpse of the new and revamped soundtrack of the game in its 16 bitish glory. Again done by the wonderfull Dave.

So first things first, some screenshots for you:















Next I want to talk about a new feature: Changeable playerskins.
After looking at the same playersprites for a few months now, I came to the conclusion that some people may prefer some other look for his or her hero. Since one of my hobbies is creating little pixelated characters I decided to implement some of them as changeable skins so the player can choose what kind of hero he likes to play with.






At last, the most interesting thing, the short clip with new footage and some music. Without further a due, enjoy the new footage:

That is all for now, I hope I could interest some of you into my game once again. I try to not let you wait for too long till the next update.

sincerely,
Marcus

Sonntag, 28. Oktober 2012

0h GameJam entry - Ultimate Evil King

Finally something to blog about again! It may not be news about RAAR but it still is about something awesome!

Last night between 2am and 2am(You know that time-set-back thingy) there was the 0hGameJam. It is a really funny concept and I did a little game for it.

My Game is called "Ultimate Evil King" and you play as exactly that, the ultimate evil king. All you have to do is to decide if your citizens will be killed or sold as slaves.



Sounds like fun? Well check it out: UltimateEvilKing.
(if you want music, just wait about a year until it finished loading...)

Also check the other amazing games here: 0hgames.

Sonntag, 7. Oktober 2012

Designer Update #4 - Underground level, New enemies and a first cutscene

So, it is time for a new update.
The game is really evolving great at the moment and I have more ideas than time to include them in the game.

The first thing I want to show you, this time is a bunch of completely new leveltiles. They will be for the third level in the game, the vulcano. But this time it is inactive and the inside look more like a cave.

 Up next I have some new enemiesprites for you. However that is not all, I actually made a complete new type of enemy, some big and heavy ones who walk really slow. Up to this point, there a three different types of enemies. This time they really behave different and not just look different like in the original XBLIG version.


At last I want to show you a first screenshot of the first cutscene. Of course it does make more sense if I would show you some footage but let us wait with that till it is completely done.



That´s it for this time. About that alphdemo... All I can say at the moment is that I am really getting closer to a playable build that I would like to share with you all, just give me a little bit more time.



Marcus