Freitag, 5. April 2013

RAAR PC version's "amazing" start...sorry

Hey there,
Chances are if you are following me on some social network thingy you will know by now that the PC version that was released yesterday is a complete failure since it refused to work on any PC at all.

After countless hours of work it looks like I was able to make a version that IS working on some PCs.
the new version can simply be found here:

Since it completely ruined the "24 hours free game - thingy" I will let that new version be free for all of you guys at least till the weekend is over. That is three days instead of one... sounds good?

If the game is still not working for some of you, please let me know.

I am really sorry for that whole mess.

It does not look like the Xblig version caused any issues. Maybe that was the more stable version. However I don't got many infos about it just yet.

Again, I am really sorry for that aweful start,



Mittwoch, 20. März 2013

Designer Update #8 - Release in April, Micro - Trailer, Xbox 360 - Screenshots

 We are getting closer to the month that matters. Sometime in april, Retro Arcade Adventure Remade will be released for PC and XBOX. I can't tell what day exactly, that depends on peer reviews and amount of time to get the game onto some services. I also can't tell on what services RAAR will be released except of course XBLIG. However you will get informations on this as soon as possible.

Now for some visual news. I made a little Micro - Trailer for RAAR. I absolutely enjoyed the idea of Vlambeer, so I stole it shamelessly and made my own! Enjoy...

For a little bonus I want to present you the four official XBLIG screenshots you will encounter on the market:

I hope I can give you some more specific informations about the releasedate soon.


Sonntag, 17. Februar 2013

Designer Update #7 - RAAR coming to XBLIG, Official Cover, New Screenshots

It's been a while, but a lot happened on the RAAR front. The game's officla Cover Art is done and looks amazing! Just check it out :

Also check out how Caro, a good friend of mine made this beautiful artwork:

The next big thing I want to announce is, that Retro Arcade Adventure Remade will not only be released on PC but also on Xbox 360. I was thinking a lot about making a Xblig port later when the PC version is finished until I realized that there is not much to change for an actual Xblig release, in fact only a few more hours of work. That is why Retro Arcade Adventure Remade will be released for PC and Xblig nearly on the same day, depending on peer review and other things. 

That does not mean that the PC release is pushed back in any way, in fact 80% of the Xblig port are already done. After all it is not called Retro Arcade Adventure Legends right? 

At last I got a bunch of new screenshots for you, recently released for screenshot saturday:

As you can see the game is getting in shape and new stuff is being added nearly every weekend. It won't take to long now to finish the game.

Without getting anyones hopes high I would say that there is a good chance that the game will be released in april this year.

I good some more new stuff for you later this week but this has to be enough for now.

Keep on indie-gaming, guys and girls!

Dienstag, 1. Januar 2013

Designer Update #6 - Happy New Year, New Features, New Screenshots

First of all, happy New Year to all of you. This year will be amazing since Retro Arcade Adventure Remade will be released for PC! When exactly you ask? Well, I don't know... sorry... But it will be this year, I promise(and this time I mean it).

For the New Year update I have some Screenshots for you that only show new things you have not seen before, because let's be onest, nobody wants to see the first level anymore after all the screenshots and the alpha demo. So let me start this Post with a screen of another level:
If you remember this one, it is the remake of the graveyardlevel from the first game. However it no has a clear border with those dark green leafs around. I think it is a lot better now but may improve a little more in the near future. The next one is something you have not seen before at all:
Now that is something completely new, isn't it? Well let me explain this one for you:
If you remember the first game, there was an Adventure- and an Arcade-Mode. Basically the Arcade-Mode was the same like the adventure one but had a few more levels with one or two twists. However, after playing the Adventure-Mode, nobody seemed to feel the need for having more of the same, so for the remake I decided to get rid of the Arcade-Mode and have something different.

This time you will have the normal Adventure-Mode like in the first game but also a Minigame-Mode in which you will be able to play some little minigames that are completely different from the maingame.
I will talk more about it at a later date but let me tell you that you indeed look at a little microversion of a RPG in that screen above.
On this one you see a new boss. It is a big, fire breathing, pinkish worm inside the cave-level. He is a little bigger than the first one and arguably more interesting. He crawls from side to side and tries to burn you to ashes with his breath.
The last one shows another minigame. It plays in a completely dark cave. All you have is a torch while you need to find some spells to get out of that cave, but something is waiting for you in the dark. What you may ask? Well, wait a little longer and you will see.

That is all for this time, I hope I got you a little more excited for the game and wish you all a happy New Year again.


Freitag, 21. Dezember 2012

Samstag, 15. Dezember 2012

RAAR Alpha Demo Coming 21.12.2012

Watch the trail! It explains and shows it all. On doomsday you all will be able to play the alpha demo of Retro Arcade Adventure Remade for free! I can say I really look forward to it.

Montag, 3. Dezember 2012

Designer Update #5 - New Footage, a bunch of screens, playerskins

The updates are back and at full force!
It's been a while since the last update about Retro Arcade Adventure Remade and I am really sorry for that.
There was a lot to do for me and not everything was about my game. However now I got some free time again and will continue the games development at full force.

To celebrate this I got a shitton of stuff for you. First I got a bunch of random screenshots that show some of the power ups in action. Next is a new feature I want to talk about and at last but certainly not least is some new footage of the game in form of a short little clip with a glimpse of the new and revamped soundtrack of the game in its 16 bitish glory. Again done by the wonderfull Dave.

So first things first, some screenshots for you:

Next I want to talk about a new feature: Changeable playerskins.
After looking at the same playersprites for a few months now, I came to the conclusion that some people may prefer some other look for his or her hero. Since one of my hobbies is creating little pixelated characters I decided to implement some of them as changeable skins so the player can choose what kind of hero he likes to play with.

At last, the most interesting thing, the short clip with new footage and some music. Without further a due, enjoy the new footage:

That is all for now, I hope I could interest some of you into my game once again. I try to not let you wait for too long till the next update.